The Basics of Sound Design for Games

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Class Details

December 17, 2020
5:00 pm EST

Virtual Class

Class Overview

This class is virtual. Upon enrollment, instructions to attend the class will be sent approximately one hour before the class begins.

We all know how important sound is when it comes to video games. Sound helps bring game worlds to life and enhances the player’s experience. Yet sometimes, audio ends up being overlooked in the development process.

In this class, developers and audio designers delve into the process of creating sound effects and will learn about how to work harmoniously to create games with great audio.

We’ll cover:

• Discerning and communicating the needs for audio within their own game through use of an asset list
• Setting up microphone and recording sound effects
• Performing basic editing such as cuts/fades, EQ, reverb, and layering
• Looping sound effects (essential for games!)
• Understanding the audio workflow in order to enhance communication with audio designers

Your Instructor

Alyssa Menes is an audio designer, composer, and music educator. She’s worked on Just Cause 4, Pixel Prison Blues, Blackwell Epiphany. Most recently, she worked on and released Renovate My Heart, a dating sim that’s almost too ridiculous for human consumption. She’s spoken and taught at events and colleges all around the country, sharing her knowledge of games, audio design, and what makes good audio just so… satisfying. She also is the founder and the conductor for the Montclair Gamer Symphony Orchestra, NJ’s only community-based orchestra that performs videogame music.

Class Schedule

This class takes place on Thursday, December 17th from 5:00 – 7:00 PM ET.

The class will be on Zoom. All students will receive instructions on how to sign in approximately one hour before the first class begins.

Class Cost

The class fee is $30.

Enroll Now To Join Us

New Classes in December! 🎉

Check out new classes on game design, game audio, and the upcoming Unity course 👋