Join us in the upcoming Designing Video Game for Social Impact course! This course is virtual. Upon enrollment, instructions to attend the class will be sent approximately one hour before the first day of class begins.
In this course, you will learn the fundamentals of game design, get an introduction to organizing for social change, and design your own social impact video game. Video games that do not only entertain but affect social good through their narrative, gameplay, and real-world calls to action.
By the end of this course, you will:
- Understand and apply theory, craft, and art of game design.
- Understand and apply tenets of organizing for social change.
- Apply the art of narrative storytelling for gaming and match social impact missions to video game mechanics and story elements.
- Analyze social impact games like Papers Please (Immigration), Sky:Children of Light (Compassion & Community), Papo y Yo (Child Abuse), That Dragon, Cancer (Cancer Awareness), Flower (Environmental Awareness), Florence (Relationships, Loss), and Salaam (Refugee Crises).
- Create an interactive game design document (GDD) for your original social impact video game.
David Negrin is a Professor, VR Creator, Screenwriter, and Arts Non-profit Founder. He is Assistant Professor of Film, Television, and Emerging Media at Ithaca College. He was the Executive Director of the NYC Screenwriters Collective, the largest non-profit screenwriting workshop in New York City. He is the Host of ‘The Script’ Podcast and moderator of @ScriptFeed.
This mini-course takes place on Mondays and Wednesdays starting on December 7th and finishing on December 14th.
This course is live and online. The classes are held from 6:00 – 8:30 PM ET. They are hosted online on Zoom. All students will receive instructions on how to sign in approximately one hour before the first class begins.
Upon enrollment, instructions to attend the class will be sent approximately one hour before the first day of class begins.