During this lecture/presentation, Epic Game’s Director of Education and Learning Resources, Luis Cataldi, will build an Unreal Engine scene and share many useful tips and tricks to improve production workflows. Once assembled, Luis will add base gameplay, lighting, materials, and rendering tweaks while reviewing many of the key “need-to-know” features of the UE4. Additional focus will be given to the Post-Process settings and performance profiling tools.
Luis Cataldi has been working in the computer graphics industry for over 20 years in various roles including character TD, animator, lighter, environment artist, FX TD and art director. His work has appeared in television, music videos, theme parks rides, animated feature films such as “Robots” and “Ice Age II” and AAA video games. In 2005, Luis was one of the founding members of Kaos Studios in NYC as the art director. In the role, he built an art team to deliver “Frontlines: Fuel of War” and “Homefront.” In the late 1990’s Luis became an animation instructor at NYU Tisch School of the Arts, and later moved into the full-time role of professor and Department Chair of Game Development and Interactive Design at the Savannah College of Art and Design. In 2014, Luis joined Epic Games as Education Evangelist to build and promote an educational community around the amazing Unreal Engine. Luis currently serves as the Director of Education and Learning Resources.
The Unreal Engine has been used since 1998 to make hundreds of incredible games of every imaginable style and genre. From Batman to Rocket League, Mortal Kombat and more, this is the software that the industry’s biggest developers have used to make the most popular games that keep us coming back for more. This course is your chance to make games of your own, no prior experience needed.
LEARN UNREAL IN 8 WEEKS – New YorkMondays & Wednesdays, 6:30-9pmOctober 18th – December 13th (No class November 22nd) Microsoft (11 Times Square)New York, NY 10036Full Info & Enrollment Here