October 31, 2018 Gaming Community: Global Game Jam 2019
Dan Butchko
Dan Butchko

The biggest Global Game Jam site in the United States returns!

Join Playcrafting and Microsoft for a weekend of game-making plus free talks and workshops, refreshments and prizes! Stay tuned to this page as we confirm speakers, workshops and prizes in the coming weeks. Our 2018 site was the biggest in the United States and the 2nd largest in the world with over 500 jammers and 1200 attendees. Be a part of the magic in 2019, live all weekend from Times Square!

What started in 2016 grew to an epic scale by 2018 with our massive site in partnership with Microsoft. The result? Over 1,200 attendees and 500 official jammers – student and professional, young and old, newbie and veteran – joined us for a full weekend making over 80 games with free onsite workshops, refreshments and an epic expo and demo showcase with judges and prizes that had folks cheering all Sunday long. We’re so excited to grow and evolve this one-of-a-kind weekend for our community in 2019.


Click the button below and choose “Join This Jam Site” to join us. Make sure you enter your full name and email in the requested fields in order to gain access.

RSVP to Join Us

Official 2019 Site Partners

Watch our 2018 recap!

For participants:

Each participant will need to register both on the GGJ site and Eventbrite. All projects must be submitted to the website in order to be considered for prizes. Entry to this event is free, but you are required to RSVP online in order to gain access to the event.

You do not need to be onsite the entire weekend to participate or to be entered for prizes. You’re welcome to come and go as you please.

The site itself will be open 6pm to 9pm on Friday, 9am to 9pm on Saturday and 9am to 8pm on Sunday. Games can be worked on outside of the site, but we’ll be closing down at the specified time each night.

This is an inclusive site – people of all ages and backgrounds are welcome to join. Children should be accompanied by a parent or guardian. You do not need to be an active game developer to participate. Many game developers will be in attendance, though, too!

All games will have the same theme, which will be announced at our kickoff on Friday night. If you have more questions about how the Global Game Jam works, visit globalgamejam.org. We will provide free workshops and some complimentary refreshments throughout the weekend. We’ll also have designated quiet zones for teams needing the space to concentrate.

In the interest of fostering an inclusive and safe environment at all of our events, our Code of Conduct will be enforced.

Tweet along with us throughout the event!

@Playcrafting / @MSFTReactor


Day 1 – Friday, January 25th

5-6pm: Registration and Check-In
6-6:30pm: Keynotes
6:30pm: Welcome announcements and Keynote Video
7:30pm: Ice breakers and Group formation (for those who need it)
Dinner served. (in limited supply)
9pm: Site closes for Day 1

Day 2 – Saturday, January 26th

9am: Site opens for Day 2
9am-12pm: Come to main hub on 6th floor to ensure GGJ website and partner registration

Free Workshop Series (RSVP here to secure a spot):

10-11am: Intro to Game Design
11:05am-12:35pm: Getting Started with Unreal Engine and the Game Jam Toolkit
12:40-1:40pm: Intro to Unity
12:40-1:40pm: Intro to the ID@Xbox Program
1:45-2:45pm: Azure & Playfab: Adding Online Services to your Game
2:50-3:35pm: JUST ADDED: Getting started with Bose AR!
3:40-5:10pm: Unreal Engine 4: Level Design, Gameplay, Lighting, Materials, and Animation Best Practices
5:15-6pm: Art & Audio Assets: Tips & Tricks for Jammers

1pm: Lunch served. (in limited supply)
1-5pm: Office hours with Unity
6-7pm: Playtesting each other’s games
9pm: Site closes for Day 2

Day 3 – Sunday, January 27th

9am – 3pm: Site open to work on games
Office hours with Unity
3pm: Deadline for submitting games!
3-6:00pm: Global Game Jam Expo!
5pm: Dinner served. (in limited supply)
Judges choose winners.
6:00-7:00pm: Demo Showcase of Winners.
8pm: Site closes for Day 3.

We Will Provide

– Outlets
– Wifi
– Free Workshops
– Mentorship
– Light refreshment

What to Bring

– All of your own equipment (laptops, cords, controllers, adapters, software, etc). Anything you need to make a game over the weekend will need to be brought by you. We will not be providing.
– A laptop with the relevant software downloaded and installed for any workshops you’re attending.
– A government-issued photo ID.

What NOT to Bring

– Large fabric items (stuffed animals, couches, etc.)
– External speakers.
– Fake (or real) weaponry of any kind.
– Confetti/glitter/etc that makes a mess.
– Anything that can’t be carried in a regular elevator.
– Anything that can’t be easily transported through narrow corridors. There are some tight spots in the building.
– Smoke machines, strobe lights, disco balls.
– Anything dangerous or threatening (everyone has to go through Microsoft security).
– Anything that would be inappropriate for kids to interact with.

Categories & Prizes

1st, 2nd, 3rd Place Overall — Limit of 5 per team to be eligible for prizes
For best overall games.

The “On Cloud 9” Award
For best game incorporating Microsoft Azure technology.

Top prize receives $500 in Azure credit & a limited edition ID@Xbox sakteboards
Members of the top 6 teams receives an Acer Mixed Reality Headset

For best AR game.

Members of the winning team each receive a pair of Bose Frames audio sunglasses!

Highest APM Award
For best game whose team used Rupie’s project management platform.

Members of the winning team receive:
GGJ 2019 winner badges in Rupie for team & project
1337 servings of pure powdered caffeine anhydrous
$500 future Rupie credits to hire talent
Das Keyboard 4

Best Unreal Game
For best game made with Unreal Engine.

Members of the winning team receives an Oculus Rift
The top 3 teams receive an Unreal Academy backpack with UE4 swag

Best Unity Game
For best game made with Unity.

Members of the winning team receive:
Complimentary passes to Unity Developer Day New York
A slot in the Developer Day Showcase
A Unity Pro License

More categories coming soon..


The following judges will be choosing the top games in our main competition:

Heather Arbiter

Senior Producer & Game Designer, Dopamine

Ashley Alicea
Evangelist, Unity

Dan Butchko
CEO & Founder, Playcrafting

Sep DiMeglio
Developer Audience Marketing Manager, Microsoft

Chuck Freedman
Developer Relations, Bose

Carmen Grau
Executive Assistant, ESC Games

Ben Miller
Lead Developer, Fabraz

JT Tzou
CMO, Rupie

Kurt Young
CEO & Founder, Mokuni

Site Map


Games From Our Site In the News

Visit our past Global Game Jam Sites to check out hundreds of games made by our community:

2016 – NYC
2017 – NYC
2017 – San Francisco
2018 – NYC
2018 – San Francisco