And just like that, Global Game Jam 2021 has ended! Thank you to all of the 408 jammers who came together to create 85 games in only a few short days. Although we couldn’t get together in person, your energy, talents, and creativity still made this a memorable event.
We’d like to thank Global Game Jam, the organization for organizing an amazing virtual experience. Thank you to our site sponsors, Blinks by Move38, Stadia Makers, Unreal Engine & Quixel, Avalanche Studios, and Kickstarter for supporting our site and the jammers.
Thank you to our speakers, instructors, and judges for taking the time and joining us virtually. We hope to see you all again at Global Game Jam 2022! And here are some highlights and the winning games of Global Game Jam 2011!
Our workshops are now available on YouTube.
1st Place Overall
Intergalatic Personnel Recovery System
Lost in the void of space? Under fire from enemy combatants? Spaceship’s space tires out of space air? Worry not. The Intergalactic Personnel Recovery System is designed to intercept distress transmissions, and guide our highly trained staff to dispatch emergency units to your location… if they can find you.
Solve all of the riddles and puzzles presented to you through the various panel interfaces in order to rescue the souls lost in the dark, empty void. Get the coordinates correct and get paid. Get the coordinates wrong and get fired!
Warning! This game has flashing and bright colors that may make some users experience discomfort. If you feel any discomfort during play, please stop the game immediately.
Made by Kartik Kini and Eric Cook.
2nd Place Overall
Sequence is an isometric puzzle platformer where rotating the camera changes the game world. Navigate an ancient lost Robot temple filled with precious energy orbs. Guided by your administrator and with the help of your trusty robot-camera, solve sequences through three exciting levels.
Made by Erik Matthew Thacker, Jeremy David Murphy, Logan Joos, and Yosif Elhefnawy.
3rd Place Overall
Deter is a game about finding and saving your most precious memories.
You play as a cell inside the body of Auguste Deter who is struggling with late stage dementia. Your goal is to protect the pivotal memories of her life. Memories are sometimes all we have left. The world inside her brain is dark and filled with neurons you must battle. The game combines action, narrative and surreal visuals to create an emotional adventure that will leave your mind thinking.
Made by Stephen Judge, Mateo Nossa, Bryan Angrand, Aaron Judge, Elijah Judge.
(This is an updated version after GGJ concluded)