A virtual three-day legal course; with 60-90 minutes per course (including 15-30 minutes of Q&A) that will walk you through a legal road from game design document to first sale and highlight red flags you should absolutely be aware of. It will focus on your broader understanding of what is relevant and why and when it is necessary to be cautious. The course will cover:
Being an Indie Today: From Starting to Running a Games Studio and What to Know
This entry session will present a legal road map through the most relevant topics an indie developer will encounter, from having the idea to developing and releasing the game.
Developing and Releasing Your Game: Contracts, Community Management, and Consumer Protection
This session will address what an indie needs to do when developing and releasing a game. It will cover the stages of running a studio where you need to hire manpower or seek investments and/or other outside services to, for example, market or port your game.
Intellectual Property and Content Restrictions
This session will address what content you can and cannot put in your game. As a game developer, your game and its content is your brand and value, so being able to foresee what you can place in your game as well as knowing how to prevent and enforce against others from unrightfully using your content is very important.
Want To Know More?
The course starts on Tuesday, September 8th, 2020. Classes take place on:
- Tuesday, September 8th
- Thursday, September 10th
- Tuesday, September 15th
The classes are held from 6:00 – 8:00pm ET. They are hosted online on Zoom. All students will receive instructions on how to sign in approximately one hour before the first class begins.
The cost to enroll in the course is $180.
Daniel Koburger is the founder of Koburger Law, a transatlantic law firm based in New York and Munich.
At Koburger Law Daniel serves the video game, tech, creative, and digital space. Before starting his own boutique, Daniel studied law in Munich, Germany and New York and was an associate at Chris Reid Law for the firm’s EU video game practice. Before working at Chris Reid Law, he worked at the law firm SKW Schwarz in the independent movie production practice.
Daniel is licensed in Germany and New York and specializes in intellectual property and ICT, transactional and unfair competition law. Predominantly, he represents indie studios and indie publishers from setting up their business through counseling on day to days to negotiating publishing and investment deals.